A DEC & Voucher burning event with prizes is meant to reduce the inflation of these 2 things.
We also have the possibility if SPS value greatly increases, people burning SPS will create a large inflation of DEC that the game might not be able to handle destroying it.
I feel like this event is meant to approach the subject in a conservative way but it is not doing that to some extent. Are we going to create burning events every year? I mean I'm not saying that's not the answer or part of the answer, maybe it is but can we take a step back for a minute?
What if we do something else to hedge against a giant sudden DEC inflation. What if we make DEC useable outside of the game in the developing world to pay for phone minutes, utilities, etc..
There are projects that do this. You're not going through the front door and competing with big guys in the 1st world like Paypal, Venmo, GPay, etc., you have to go through the backdoor, the opposite direction in the developing world.
I mean if DEC is a product backed stable coin then that's the best entry point argument with vendors in the developing world to accept it as a stable form of payment.
Whatever developers we hire to get the validator nodes up and running let's get them afterwards working on this goal, whatever it takes, maybe a phone to phone payment app or partnerships we have to make with exchanges in the developing world,... make DEC useable outside of the game in the developing world. That would somewhat relieve this pressure of an algebra equation you are constantly trying to do with these game tokens.
What if SPS whales that decide to burn their SPS for DEC and cash out in a bull run could have a different avenue to dump outside of the game using DEX's and CEX's that the developing world would buy and then turn around and spend that on the real world consumer economy? Now it's floating around outside of the game, it escaped the Matrix, now you got options.