I think most people agree we need a rework of how ranked play functions at this point. It's outside of the scope of this current proposal though and will require some serious collaboration with the team to figure out what's possible and how we want to change it.
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Just a suggestion. Then why not add more soulbound rewards, even merits to the rewards and remove almost (if not all) sellable rewards? At least do this in Bronze, Silver, and Gold where the one's in the leaderboards are not actually Bronze, Silver, Gold players/accounts but extra accounts from those in Champion league?
That way, even if you give, say 10m cards, it doesn't matter since it isn't sellable. It only matters in terms of making your cards/team stronger for when you try in higher league such as Diamond and higher.
So, "technically" it makes it to not worth to farm in the lower leagues and try to actually farm and compete in higher league's leaderboards where most players there are competitive players.
@clayboyn
We had all of these discussions before making the proposal. The proposal seen here is what the community wanted to move forward with. If you'd like to get involved in the discussions before they become full proposals we're currently running DAO forums in the Splinterlands Discord server.