Instead of burning I would just move them to the DAO to use in the future as rewards.
Imo the game needs more fun game modes (like draft mode) which don't need a crazy high upfront investment and where everyone is on a level playing field. A possible way to do this is to have an entry fee or battle pass (for everyone the same) and something like the Ritwatcher packs as rewards. (so playing this game mode pretty much equals buying Riftwatcher packs with better players getting a better deal on them)
The cards that everyone uses in these game mode(s) can come from players who stake their cards in a pool receiving part of the earnings that come in based on how many of each card are staked and how often the specific cards are used. (other parts of what comes in can go to the DAO / Splinterlands Team / be burned / Part of the prize pool).
What this would do:
- Fully Remove the entry barrier for new players as they instantly have access to all cards in that Specific game mode. (= better onboarding with players getting used to the game and going over to ranked mode with their own collection or by renting cards)
- Allow an easier way to rent and get passive income which is interesting for passive investors. (right now renting is a total hassle on both sides),
- It would help for older and rarer cards to actually retain their value since those earn a bigger piece of the earnings.
- Create a Fun Game Mode where the entire Pay2Win is removed and where skill combined with luck are the 2 big factors.
- Create an alternative way to buy packs as you need to play in order to get them or buy them off the secondary market. I'm quite sure Riftwatcher packs would fly this way if the game mode turns out to be fun.
That's an interesting suggestion!!
Also, maybe with or without bots?