What will a player do loosing the 100 SPS after the 30 days? He will stop playing. Come on, we don't need 30 day players!
The problem of the game right now is, that it feels like work. For me as Champion Player, it is ok, but how does a bronze player feel who has to play 2h everyday to get break even and almost no rewards? No. We need fun gameplay. I MEAN FUN! Then new player will flock in no matter how much the game and packs cost.
FUN GAMEPLAY! It can be measured by number of new player who stay for more than 1 year active.
The DAO is a bit limited in its ability to actively impact game development, especially right now with the team 100% focused on Land and Rebellion. NPE is the focus coming up next, but that doesn't change the fact that we've now made SPS mandatory to earn anything and new players start with zero. This is a way to give them a chance to get started with some earning potential without having to buy a spellbook and then go and buy SPS and learn how to stake it to get any chests in bronze. Even with new player experience developments from the team, they'll need an SPS delegation.
So you are not neutral but have already an opinion. Hm, ok. Please provide a link where this whole community proposal process is described. I own more than 1'000'000 SPS. So you are also (but not only of course) my employee. Thank you!
What about setting the price for Spellbooks to 150$. New player get Rebellion packs worth 100$. That is good for the start.
Is this sarcastic? You really want a $150 barrier to entry for this game? Yugioh, Pokemon, Magic, etc etc have fully playable decks available for $20. Of course those decks don't win tournaments but its enough to get into the game. Same as here. The $10 ghost deck lets people play. They certainly won't win anything with them though.
No, it is my brutal honesty. Magic.... are all real world card games. No bots possible.