I voted for this. Soulkeep is a secondary game in the Splinterlands world, yet a handful of players there are able to earn more SPS than is ever possible in Splinterlands. I've been playing Splinterlands since 2018, battling in Champion a lot of that time, and I've earned like 200k SPS. There is one person in Soulkeep who will earn that much in just over 3 weeks. Sure, he's spent a lot of money, but that was on him, and we've all spent a lot to play in Splinterlands as well.
Indeed, the top player in Soulkeep should earn a decent amount of SPS, and more than anyone else in that game. However, 8000+ SPS a day is rindonkulous. Ludicrisp. I think their rewards structure would have made a lot more sense if more people are playing the game, but it's ripe for exploitation right now.
They're so slow to make any changes in Soulkeep and I feel like this proposal is justified to light a fire under their collective tuchus. If they can't get things under control, then they shouldn't be able to give out SPS anymore. They should have to come up with their own token and give that out instead. Then no one will really care if one dude is getting 8000 of them a day.