The wiki will be more constructive to give you detailed information; but it's true it needs some updates and I'll upgrade it every day.
Answering you here is sure to leave some questions.
I'll still do my best :)
The player experiences a first original scene with the "launch". This is where he must pick the survivors to embark and the crates to load. The station takes damage and his ship too. The launch is made to be a thrilling and intense experience!
Once launched, the player may scan for planets, and choose one planet among several proposals to land to.
The combination of the launch assets, and the planet he picked, are his "unique starting conditions". Unique crew, unique passengers, unique crates. At that point, he may take some time to open some crates, inspect his citizens, and manage his first colony. Everything is okay now, and managed on his time. He "did it", the made the first escape.
When managing his colony, the player can use his crew and citizens and give them orders. It is as if he would give them missions.
Once his/her ship is repaired, the player can then explore the vast unknown!
There is a supplies market to exchange between players, and a massive PVE enemy that acts as a threat to all human colonies.
Edit: I forgot to mention that the first playable version will be a browser based version. I'll have to keep it simple because I want people to be able to experience all this soon enough.
The first game client (I mean the very first one) will have the same features as the browser; but with nice music and comfort upgrades!
Sounds interesting. It seems I played a game a few years ago, (might have been a Star Wars game), with a similarity to your choosing of a ship, planet, crew etc. Do you happen to know what game it might have been?
It looks like really interesting gameplay, something that involves more than just pushing some buttons!
I'm wondering what you mean with "save your friends from certain death" in the (really awesome) trailer. Does this mean that if you're offline for some time, you'll lose all your valuables, or is there enough safety that you can also leave for some time?
The wiki will be more constructive to give you detailed information; but it's true it needs some updates and I'll upgrade it every day.
Answering you here is sure to leave some questions.
I'll still do my best :)
The player experiences a first original scene with the "launch". This is where he must pick the survivors to embark and the crates to load. The station takes damage and his ship too. The launch is made to be a thrilling and intense experience!
Once launched, the player may scan for planets, and choose one planet among several proposals to land to.
The combination of the launch assets, and the planet he picked, are his "unique starting conditions". Unique crew, unique passengers, unique crates. At that point, he may take some time to open some crates, inspect his citizens, and manage his first colony. Everything is okay now, and managed on his time. He "did it", the made the first escape.
When managing his colony, the player can use his crew and citizens and give them orders. It is as if he would give them missions.
Once his/her ship is repaired, the player can then explore the vast unknown!
There is a supplies market to exchange between players, and a massive PVE enemy that acts as a threat to all human colonies.
Edit: I forgot to mention that the first playable version will be a browser based version. I'll have to keep it simple because I want people to be able to experience all this soon enough.
The first game client (I mean the very first one) will have the same features as the browser; but with nice music and comfort upgrades!
Sounds interesting. It seems I played a game a few years ago, (might have been a Star Wars game), with a similarity to your choosing of a ship, planet, crew etc. Do you happen to know what game it might have been?
I don't know of any exactly similar game but here is a possibility:
The Star Wars Old Republic game (a RPG by Bioware) has companions, a starship and fun space and planetary quests.
Startrek Online has fully developed crew missions and some planetary quests too.
(edit: I don't know much about Star Wars Galaxis however, which could also fit what you described)
These follow the "old" MMORPG formula, though I believe they are great games, they require a lot of focused time.
It looks like really interesting gameplay, something that involves more than just pushing some buttons!
I'm wondering what you mean with "save your friends from certain death" in the (really awesome) trailer. Does this mean that if you're offline for some time, you'll lose all your valuables, or is there enough safety that you can also leave for some time?