Rome wasn't built in a day. DTube is an open source project, we gather fees but on @dtube upvotes only, any benef reward coming from community votes are fully redistributed via @dtube.rewards, and ends up being about 50/50 curator/author split instead of 25/75.
This allows us to have a few persons actively working on the project, but it's really not a lot, and variance in the price of the token forces us to be conservative in our approach, as we don't want to overhire and have to kick people out. Instability of service is something that happened a lot to us during the 0.8 patch (more about that in 0.9 patch post), because we couldn't afford to purchase a copy of our infrastructure solely for testing purpose, so we tried it on live servers. Our new livestream feature is also not the best currently, some users complaining about disconnects, but it will improve over time.
All this stuff we are building is still experimental, and we truly try to make things 'for good', not for a cash grab, otherwise I would have created an ERC-20 for DTube a long time ago.
People are failing to comprehend why you can't just throw more money and manpower at a problem if you aren't bankrolled and able to run at a loss, rofl.