That's an interesting thought. I agree that it'll cause a short-term disruption, but then soon enough people will find the best ways to optimize their earnings.
I'm fully in favour of making iterative changes, but iteration can only happen with... iterating. That requires making one change at a time, testing against a control, and studying the results of said change. Since HF16, we have had all kinds of things bundled in, and any empirical evidence to suggests what works becomes obfuscated.
Things are so broken here that I'm almost going to buy the argument that even a potentially bad change is good at this point. Almost...
As I've mentioned in a different comment, eSports games work because exploits are fixed, excessive abusers are banned, and countermeasures are implemented; the key being all of the above is done in a very timely manner. Steem will need a new paradigm needs to be implemented if it wants to achieve what eSports and pay-to-win games have. It's pointless if each change takes 6 months to implement.