That's pretty much it, really. Demand for Steem Power is stalling because there's limited appeal to the platform. In free-to-play games, whales are addicted and have ample motivation to keep leveling up. On Steemit, I'm not seeing the same appeal. There are a lot of great suggestions throughout this thread. But the essence is clear - creating penalties and controls will never create demand. Adding value and appeal to the platform will.
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