I was replying to your statement that social media is the most profitable business model.
There's no question that the focus on monetization for the users was a mistake, and I've always said so. It's not the content providing the value on the other platforms, it's just the vehicle to make people give away their profiles. Content here has no value in itself either. It can bring more eyeballs, but that only creates costs for the interface operators, or some revenue if they manage to sell adspace. But it cannot be used as a vehicle like at other platforms.
Even if steem had an interface appealing to the mass market, there'd still be no money to be made from that for the users.
The only thing giving steem (monetary) value is use cases for the token itself. RC and curation rewards are such, if they create enough demand by themselves is not clear yet.