This does solve some mechanical problems but it does so by creating roleplay problems. Why does the world only allow them to get a long rest after 6 combat encounters? It doesn’t make sense unless the world is very different from our own.
This does solve some mechanical problems but it does so by creating roleplay problems. Why does the world only allow them to get a long rest after 6 combat encounters? It doesn’t make sense unless the world is very different from our own.