You summon up your inner energy and fail to produce a lightening spell: Actually, you manage to summon a good ol fashion self-destruct spell instead. Maybe save that one for a different occasion. You lose a life! Better luck next time! you lose a life
Ugh! Negative Stage Item Obtained: Evil Gem! -1 to players hit!
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TIP: You may only hold a single pickpocket item and the effects last for your current stage only - please only run once per stage!
!special
You use your inner energy to prepare for a killer blow and hit for 15!:
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Tip: JOb done! thanks for playing; If you didn't blow your hands or head up you devistated the enemy
!mysticblast
You summon up your inner energy and fail to produce a lightening spell:
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Actually, you manage to summon a good ol fashion self-destruct spell instead. Maybe save that one for a different occasion. You lose a life!
Better luck next time! you lose a life
2nd boss roll validated. 0 + 14 (banked life points) + 2 (ibtluckydip item) - 1 (looted item) = 15
Final boss round score = 30
1st boss roll validated. 15 + 14 (banked life points) + 2 (ibtluckydip item) - 1 (looted item) = 30