The Game board for Crusher Ball is finally done. Now I need to write up the rules for the mechanics of the game. I think I will start with all 5 balls loaded and ready to shoot across the map. The balls will travel around the perimeter of the map and the following day, they will find a new empty slot to load into. If they pass a loaded slot, they knock the loaded ball onto the map but do not enter the newly-vacated spot. This will create some randomness and unpredictability to the game, but also allows for a certain amount of predictability for planning of moves.
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