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RE: Testing Ads on Steemit.com

in #steemit6 years ago (edited)

Thanks for the update and warning. ;)

I would suggest to give users an option to view ads (default off) but also an incentive to to turn them on by maybe in part buying back Steem and rewarding the most active users or some better ways. Who knows, some could decline the rewards and choose to just support Steemit to keep their main dapp alive.

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That will take time to develop. They can start with a simple solution and improve it later. The most important thing now is to make steemit.com sustainable.

I was thinking about an ad / reward system a while ago but the thing is rewarding viewers is an infringement to the Terms and Conditions of the ads providers. At least for the major providers I ve checked

hey stoodkev when are you gonna get rid of your Steemplus chrome plugin's affiliation with the massive ponzi scam known as adsactly that goes around investing into the "community" as a sort oif bribe to make themselves look good using their victims money

its bad to have software affiliated with such a massive ponzi scam like adsactly, steemplus could have malware

Ah, that makes sense, maybe the users can settle for some burned coins instead. :D

I have thought the same as it could also demonstrate to those that are buying the ads that there will be traffic due to the incentive. I relate it to what BAT is trying to do within ots Brave browser.

Posted using Partiko iOS

I agree. Have some of the ad revenue pay the people who turn on the ads.

Are you OK with it, that they use your content to make money, even when you use another UI?

That's exactly what should be done: either

a) pay user a flat-rate for viewing ads
b) pay them a flat-rate for allowing ads to be posted within their feed or
c)let them participte in pay-per-click for ads on their feeds/posts

Then it's a win-win-win situation for advertiers, steemit.inc and user