Thanks a lot :) It was hard to use 3 D rendering for this one, I almost gave up at one point. Metallic surfaces can be tricky in the program. I really like your design as well !
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Thanks a lot :) It was hard to use 3 D rendering for this one, I almost gave up at one point. Metallic surfaces can be tricky in the program. I really like your design as well !
The thing with the metallic surface is to get a good HDR environment so the reflection becomes more realistic. Like a hemispherical environment but not render it only the reflection.
Exactly, I only found one suitable one, for the other environments the reflections where either too strong or two week. This was better
The best solution in this kind of render is to get an indoor environment and to blur it, then exclude it from render and keep the reflection.
Awesome - thanks for the advice I will try it in the future