Hey,
I'm Fraufau and I want to share my experience with @splinterlands/ @steemmonsters!
Every day I want to described battles because I think @splinterlands / @steemmonsters is a quite interesting game.
This is my strategy for a battle where healing is not allowed:
I put harmless monsters in the first positions to force my opponents to waste their fire.
Every time one of my monsters dies the health of my Gelatinous Cube increases. In the background, the Centaur and the Captain's Ghost open fire on the enemy.
My opponent has strong monsters with shields, a lot of health, and reflection on the front. In the background, dragons with magic energy as well as Vultures (backed by Earth Elemental) hunts my brave fighters. No one can estimate how this might end.
The first part of my plan was successful. Both monsters on the enemy front are beaten and now my soldiers advancing to the Dragon line. In the meanwhile, the Ventures are causing heavy casualties among my Centaurs. Nevertheless, the Cube is loaded and the Captain's Ghost aims for the Dragon line.
The second part was also satisfying. The Dragon line has collapsed but also my entire Centaur brigade has fallen. Only a few Ghosts have survived but are no longer under the attack of the Vultures. The final phase begins.
That's it: The Vultures are gone. The remaining Earth Elemental is no opponent anymore. The Ghosts suppress the remaining resistance, the battle is over.
This was another exciting fight in the world of @splinterlands / @steemmonsters.
I hope you enjoyed the reporting.
Splinterland 4 ever.
Yours,
Fraufau
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