Pirate Captain-Assassin
Ability 1- Gun Shot; damage 1 enemy and increase speed (if that stat is added)
Ability 2- Blind Side; Damages 1 enemy (ignore defense)
Spineback turtle- Tank
Ability 1- Shell spin; AoE damage and increase speed (use it more than 3 times in a row, Spineback turtle becomes dizzy and cannot do anything the next turn)
Ability 2- Leaping Tortoise; blocks an attack for an ally
Crustacean King- Healer
Ability 1- Under the Sea; Crustacean King sings a song, slightly raises all stats for all allies (unable to do anything during this time, lasts 3 turns)
Ability 2- sleepy jab; jabs rather an ally or enemy and puts them to sleep. If placed on an ally, they are brought to full health. If on an enemy then they don’t get any effects other than sleep (sleep lasts for 2 turns)
Sabre Shark- damage dealer
Ability 1- poison bite; damage 1 opponent, whom ever it hits has a 30% chance of being poisoned
Ability 2- Om Nom Nom; attacks 4 times at random
Great job! I look forward to seeing you guys on Saturday.