Want to have the tutorial of how to format? ๐๐๐: carrieallen
How Supply Runner looks like?
Supply Runner is a 6 mana natural common monster. It has 2 range attack, 3 speed and 4 health at initial level. His full potential will show out when it reaches the level 5. (Gold league.)
At level 8, it gains 1 more range attack.
At level 3, 7, it gains 1 more speed to be 4, 5.
At level 2, 4, it gains 1 more health to be 5, 6.
At level 5, it gains the ability of Swiftness
Here's the one I have in my deck
A level 5 Supply Runner, the main reason that I upgraded it to level 5 is mainly for the "Swiftness" ability ๐ฆถ๐ฆถ๐ฆถ.
In overall, in my personal opinion, Supply runner is a pretty balanced monster in the CL edition. It's not a must to have type of monsters. Instead it's type of monsters who thrive the lineup.
Its typical useable battles for me are mostly from middle mana cost to high mana cost, eg. 27 mana cost up.
And the strategy for this monster on my side, it's relatively simpler compared to other monster: Whenever the speed potentially will cause differences, supply runner is always one of my top considered monsters. Currently mainly for blast ruleset.
Lineup positions
1 | 2 | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|---|
a | a | a | c | b | c |
Let me Share 2 Battles Of the Supply Runner
The first battle is a 99 mana cost with equalizer and enrage rulesets. Available splinters: Water and Earth
Between Water and Earth splinter, I Picked the water splinter with the reason that the water deck has some monsters have "void" skill, and the Kelya adds a speed and shield to all monsters. With this, I believe water has the advantage over the earth in this battle.
After checked the opponent's recent battles, guess there's a high chance he will use magic team either the water one or earth one.
With this hypothesis, I lineup the team in such a way that
- Pull the speed gap as much as possible with slow and swiftness.
- Pick the void skilled taunt monster + Heal monster to force opponent's monster attack him. Gain enough time for my other monster to kill.
- Rest ones focus on monsters against magic.
- There's no special focus on battle ruleset rather than against magic and speed gap.
With this main strategy was nailed down, I picked below monsters for my team. and luckily, as what I guessed. the opponent used water Magic team.
How it workeds? ๐๐๐ click the picture for the full movie.
The second battle is a 27 mana cost with explosive weaponry and heavy hitters rulesets. Available splinters: Water, Earth, Life, Dragon
Among these splinters, I Picked the Dragon splinter with the Life monsters. Because with the Explosive Weaponry ruleset, the faster i can get team to, the more chance I can cause more damage to opponent before he attack my team. and between the Water summoner and Dragon summoner, my dragon summoner can drive the full potential of all my monsters and significantly more choice for line up than only water monsters. Therefore, I picked Dragon splinter.
This battle, I did not check the opponent's recent battle but only focus on how I should pick monsters with very limited mana cost - 27.
For the monsters, I decided to go with Life monsters, mainly with few reasons:
- Want to have all monsters are able to attack (except the Tank, either is ok attack or not to.)
- Pull up the speed gap,
- Against the water deck - have a rust skilled monster.
- Try to slow down opponent monster to tear down my tank with Stun skilled monster
- Use a monster can have a life leech with tank heal skill to be a 2nd tank when first is tear down.
With those strategy was nailed down, I picked below monsters for my team.
If this team works? ๐๐๐ click the picture for the full movie.
Therefore, here I conclude the way I use supply runner in a short way - Key player when the speed gap on both team makes significant differences.
Thanks for reading. Hope you enjoy this sharing.
Thanks for sharing! - @alokkumar121