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RE: Thing-a-Day: Campaign Update

in #tabletop3 years ago

Yeh I'm well behind on all my game writeups as well x_x

Okay that game sounds like a lot of fun XD

I hear you on the burnout, though at least I haven't really hit major GM burnout yet XD closest I've come was just stopping one of my games because it was kind of split in two, I was running the same players as two different teams (was making sure the teams were affecting each other but would ideally never meet), so we were alternating them. As per the usual problems with games that aren't weekly, if we had to skip a session for any reason, we could end up with a month between sessions. My players are annoying and refuse to take notes (with weekly games they will generally remember what they did last session, anything longer and weirdly they forget things) so they kept forgetting information and things that they had and I got annoyed having to remember what they had as well as what I was doing, and the consequences of just letting them forget was that we wouldn't be able to move the story as they wouldn't remember where they had to go or who they had to talk to or fight or whatever, and one thing I found out really quickly is that I think they like the idea of living world but don't actually know what to do with it XD

Wish I could play as a player sometimes XD might get the opportunity as eldest says he wants to run a game, so we've turned in sheets to him and now just waiting for him to start. They're also waiting for a weekly game I promised them to start but I said I have no idea when that will start as I want to finish reading a sourcebook I need to read first (because one of the players is playing it, after that I can technically peruse the other books at my leisure). Hoping eldest will be ready to run his first so that I have more time with less pressure (which is mostly self-inflicted, the kids are great and ask very infrequently) during his game to build mine XD