There is a significant price cap from the de-facto high-end gamer graphics card Geforce 1080 TI, which costs between 760 and 1.521 USD and so for NVIDIA's wild news, which gets a $ 10,000 prize.
The new graphics card uses NVIDIA's new GPU with Turing architecture, and it's minded gamers, but professional use. Nevertheless, it is still interesting, because it will probably form the basis for future consumer products.
The card is the world's first 'ray-tracing GPU'. Ray tracing is an ultra-resource-intensive technology that is used to create realistic effects like light reflections in 3D animations.
NVIDIA Quadro RTX 8000 is a graphics card with 48GB GDDR6 RAM, 4608 CUDA cores and 576 Tensor cores. The card's ray tracing can deliver 10 gigarays per second and 16 Teraflops.
But what can it do?
Imagine a car designer that sits and creates new image designs on the computer. Previously, they have used a software that has shown how the light drop would look like something - after which they had to send their files to rendering - a time-consuming process to get a result that is as realistic as possible.
The new card here enables ray-trace in real time, and thus shorter the significant time of graphic design processes.
Consider just how OP your gaming rig could be, with such a size!