Terracore: Devlog #18 - Sometimes Changes in ALPHA are HARD - New Minerate Changes

in #terracore2 years ago (edited)

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Hello Fellow Citizens!

Some urgent upcoming changes to the minerate algorithm in our game are happening NOW. After taking a closer look at the original formula, we have decided to make some stability changes to ensure the long-term health of the in-game economy. After doing a deep dive look out of safety after looking over the number @golem.overlord was experiencing, we realized we could have a similar situation down the road and wanted to curb it early.

Our original formula used an exponential growth rate, which could potentially lead to a runaway scenario that would be detrimental to the game's economy in the long term. We have listened to your feedback and concerns, and we believe that these changes are necessary to prevent any negative impact on the game's economy.

Starting today, we will be using a linear growth rate for the minerate algorithm. We understand that this may result in a slower rate of growth initially, but we believe that it is a necessary change to ensure that the in-game economy remains stable in the long term.

Original Equation:

var base = 0.0001;
var power = result.stats.engineering;
var rate = base * Math.pow(1.1, (power - 1));

image.png

New Equation:

var base = 0.0001;
var power = 1;
var rate = base * (1 + (power/10));

image.png

We would like to remind you that the game is still in its alpha phase, and we are constantly making changes and improvements to ensure that it is the best possible experience for all players. As such, we appreciate your feedback and input, and we encourage you to continue to share your thoughts with us.

Thank you for your understanding and support as we work to create the best possible game for everyone.




That's it for today, all the links are below be sure to follow us to here what we are working on and follow the progress!


Playe Terracore:
https://www.terracoregame.com/
Check Out our Wiki:
https://cryptognome.gitbook.io/terracore/
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https://peakd.com/@terracore
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https://discord.gg/dgJU6RqMv4

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Linears are sooo boring :(

Is there a relationship between this comment and this activity?

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probably? don't see why this needed to be brought to light

If more people think like deepresearch and decide to dump SCRAP I might be able to get more on the cheap. Trying to "read the direction of the market"

Linear curation worked for Hive compared to exponential. :p

Unrelated question, I'm looking to delegate some HP, I used to delegate to ocdb, but at some point, I noticed it had stopped distributing liquid Hive rewards to delegators.
Is @ocdb back to distributing liquid HIVE to delegators like tipu and qurator? Can it use a few thousand HP of delegation?

It never stopped, there were some times it didn't send out for a few days as it had some updates and stuff but it always accounted for the missing days as could be seen in the memo's, currently it sends out twice per day.

I'm not necessarily against this change. I think it would be worth reflecting on governance though - involving the most active players upstream of changing the algorithms perhaps ?

Yeah I agree hence I voted up your comment.

How could players have a say in these important algorithm changes ?
My first reflex is a "governance token" and/or a "reputation score"

you can in the discord!

It was a rethorical question. You should have taken a cue and replied with the Discord invitation link, goofy!

This post has been supported by @Terraboost with a 50% upvote! Delagate HP to Terraboost to Earn Daily HIVE rewards for supporting the @Terracore community!

Play Terracore | Delegate HP | Join Discord

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Does this mean the wiki is outdated already?

Edit: nvm all caught up and it appears the wiki is more current than this post. Keep up the good work!