some months ago I saw Kengan Ashura with its animation style very notable in the computer aspect, in the movie with Baki there were visual changes, then what I notice is a great experiment with a tendency to implement more and more that digital structure.... just not yet convinced but that is there on the table and could be a gradual change in the times that are being incorporated into new anime.
In my case I prefer more the traditional structure as seen in Demon Slayer, that I consider is the best combination in digital help with layers and keeping a traditional animation visual that I consider is a vital feature of Anime.
hace algunos meses vi Kengan Ashura con su estilo de animación muy notable en el aspecto a computadora, en la pelicula con Baki hubo cambios visuales, entonces lo que noto es un gran experimento con tendencia a implementar cada vez mas y mas esa estructura digital.... solo que aun no termina de convencer pero eso esta allí sobre la mesa y pudiera ser un cambio gradual en los tiempos que vienen incorporandose en nuevos animes
En mi caso prefiero mas la estructura tradicional como se ve Demon Slayer, esa considero es la mejor combinacion en ayuda digital con capas y que se mantenga una visual de animacion tradicional que considero es una caracteristica vital del Anime
Digital models have the advantage that you make a character once, and then you have a much easier time improving it, adding blood elements, broken bones. With drawings, this has always been a problem, even in cinema films.
Art requires work, I know that with this method the times improve but there is still much to improve, I hope they achieve it and that the experience is the same as when I see animated and thus not perceive rejection when viewing the computerized images even so visually rustic