AD&D 1E - DMG - APPENDIX A - DAY 3

in #ttrpg3 years ago

Today we will continue with the random dungeon generation project, using Appendix A from the first edition Dungeon Masters Guide. The previous episode is Linked Here

Currently our map looks like this:

IMG_2873.JPEG


At this point I am going to continue down the passage south of Room #4
Once again we consult "Table I.: Periodic Check (d20)" and roll the d20.

The result is (11)
"Passage Turns"

Now on to Table IV.: Turns (d20)
Taking a look at the map we can see that a turn to the right will not make any sense, so we will ignore any result that indicates a turn to the right.

The result is (7)
"Left 90 Degrees"

Now back to Table I: "Periodic Check (d20)" (see above) and roll the dice

The result is (4)
"Door (see Table II)"

Image Source


OK, our first door. Lets see where it is?

The result is (19)
"Ahead"

Now we roll again to determine what is beyond the door:

The result is (15)
Room (go to TABLE V)

Now we need to roll on table V and check the Room size

The result is (5)
30' x 30'

Now I need to check for exits in the room.

The result is (7)
4 Exits

As I stated yesterday I am not having 4 exists in a room so I will change this to 3 exists.


Now to check for the exit locations. I need to roll 3 times, once for each exit.

The result is (15) "Right Wall"; (18) "Same Wall"; (1) "Opposite Wall"
The same wall does not make sense, so I will ignore that exit altogether and the room will only have two exits one directly across from the door and one on the right wall.

I have also decided since there was a door leading into the room each of the exits will also have a door.


And now finally exit direction is checked.

The result is (9) "Straight Ahead" and (20) "45 degrees right"

The passage south will be straight ahead and the passage to the east will be 45 degrees right. I then extend each passage 30'.

The map now looks like this:

IMG_2880.JPEG


At this stage I think it is pretty straight forward how the system works, so I will do a series of quick checks to see where the southern passage goes.

  • Check on Table I = (3) result is a "Door".
  • Check on Table II = (6) result is to the "Left".
  • Check on Table II again to see what is behind the door = (9) result is passage "45 Degrees Ahead".
  • Continuing south Check on Table I = (1) result is "Continue Straight 60' "
  • Check Again on Table I = (11) result is "Turn".
  • Check on Table IV = (13) result is "Right 90 degrees".
  • Check on Table I to see where it goes = (1) result is "Continue Straight 60' " Looks like we are connecting to one of the other passages. It is interesting how these random rolls can work out sometimes.

Here is the updated map progress:

DAY3.gif

Ok that should do it for today. Next time we will see what lies east of room 5. (just noticed I forgot to label room 5, haha)


I think these adventurers may be in trouble. That is a lot of trolls.

Page 171 - Art Work.png

Once again the artist is unknown for this one.

Images are from my copy of the Dungeon Masters Guide by Gary Gygax 1979 - TSR Games
If you would like to get a PDF copy of this book or the other AD&D core rule books go to Drivethru RPG and check them out.

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