3D Animation/Rig Setup Tutorial - Making the Hell Hound - Episode 9 - The Blender action)

in #tutorial8 years ago

Hello, fellow Steemers and wonderful followers. In this episode, we're going to be doing the walk animation. I hope you folks enjoy this episode. It was touch and go for a little while but I think we got a pretty good walking animation.

The first thing I had to do was fixed the root bone so that when I moved it forward it would stay on 000 in the z-axis.
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1.I move the slider on the timeline to frame 125.
2.For the first key input of the animation, I move the hellhound forward one unit.
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Okay as the hellhound moves on its axis I begin to move the feet along with it. This process is repeated until the movement for the walking is done.
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When the walking part is done I take a look at the animation as it reels through. I begin to move other body parts head, spine, tail to move with the walking animation. (Note: The record key input is active for the animation timeline through this entire thing.)
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Well, that's about it folks if you'd like to see the completed animation it is at the end of the video.
Thank you for watching you Steemers keep on steeming.
As usual, I will put a link to my other episodes in the comments.

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Hey, hope to see you back with more episodes soon.

wow!! amen dude
looks awesome i wish i could do that.

Lots of practice and you can.
Thank you.

mmm and time lol

Yep, time is essential for the success.

buen articulo exitos y gracias por compartir

Eres muy bienvenido.
Gracias.

gracias a usted exitos

Your work is very impressive. Keep up the good work! :)


How we can create animation !!!!!!

Upvote and resteemed !!#Awsome Creations Can you tell me how to work @theanubisrider

Thanks for vote me, #solution....???

I could but I don't think you would like it nobody likes to be told how to work.
Thank you.

Woah awesome work mate

Good one Thanks to @dwinblood for the resteems :)

I do 3D too I will get back at you :)