2D Snake Clone Game Tutorial – Unity3D (C#)

in #unity7 years ago

 I will explain how to make a 2D Snake game in this tutorial.At first, open Unity and crate a 2D project. In this project, we are going to use 3 different image such as snake, food and border. So, create these images before start.Import these images and create surrounding borders from border image with names top, bottom, right, left. Place your snake image into the scene. Don’t forget to add Rigidbody 2D and Box Collider 2D(IsTrigger is checked). Rigidbody scale of snake should be a little bit small than snake because we don’t want to hit snake to its tails.Create a C# script named Snake and attach it to your snake. Lets edit it. Firtsly, create public game objects: 

 Now, we will move and control our snake with keyboard arrows. We need a move function, some variables to edit movement and need to call move function at start with InvokeRepeating. 

 Press play button and test code. You may change speed and moveVector variables to optimise the movement speed.Next, we will create foods. Create a food prefab and add Box Collider 2D(Istrigger is checked). Food should spawn inside of borders. We will call spawn function in Start().

 Test again. A food is created at start and snake moves around. Now, add collider function to collect food and create another one. In additional, we will add tail when collect a food.Add “using System.Collections.Generic” and “using System.Linq” collections to use list. 

 Now, snake moves, eats and grows but snake can move opposite direction while moving. Add 2 booleans and modify keyboard controls like this: 

 Lets understand clearly all code. We created snake, food and borders. Snake moves with InvokeRepeating() includes Movement(). We create foods with SpawnFood() function between the borders. Snake collects food with OnTriggerEnter() by detect name of collider. You can add “else” in OnTriggerEnter() after if statement to make that “if collider’s name is food, than collect it. Else, end game” which means if you hit borders or snake itself, end game. Also you can manage score in OnTriggerEnter().

You can download source code here

Sort:  

Very cool! :) Are you thinking of expanding on the game?

Thanks.
Off course :) snake=expanding

Awesome :D

Hi! I am a robot. I just upvoted you! I found similar content that readers might be interested in:
http://coffeebreakcodes.com/sample-projects-unity/2d-snake-game-unity3d-c/

Congratulations! This post has been upvoted from the communal account, @minnowsupport, by AirdropSinyal from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, theprophet0, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows. Please find us at the Peace, Abundance, and Liberty Network (PALnet) Discord Channel. It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.

If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: 50SP, 100SP, 250SP, 500SP, 1000SP, 5000SP.
Be sure to leave at least 50SP undelegated on your account.