This sounds interesting.
Might it at all be desirable to have a script that gamifies post promotion?
'Energy Units' measured in crystals.
It costs a certain amount of crystals (lets say 10) to successfully post a post promotion.
Crystals are regenerated slowly (lets say 1/ 6 hours)
Crystals can be saved and lost through public recognition and actions.
Users level up to increase not only the maximum number of crystals that they can hold but also can buy different abilities.
Example abilities:
Endorse - Lv1: At a cost of 1 crystal, another user gains one crystal
Torpedo - Lv1: At a cost of 1 crystal, another user loses one crystal
In this way, more complex and positive behavior can be encouraged while also setting a throttle on the number of posts that any user can post per day (and also mitigating multi-account abuse with proper design).
Sorry for the hijack. :c)
Its possible but the only thing is that there are people who just post their post and leave. We need to find out the balance between all so that all gets benefited.