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This is an Indonesian translation of SpongeDocs by SpongePowered. Sponge project creating a plugin development framework for Minecraft. I'm helping this project because I used to play Minecraft a couple years back and I want to help them finish the translation project.
Source Language
English
Number of Words
I translate a total of 1237 words.
Translated Language
I contribute to Indonesian Language and translated the file 'modifying.pot', 'spawning.pot', anda 'filters.pot'. The project is huge, it still needs 92190 words to translate.
Before Translating
- modifying.pot from 0%
- spawning.pot from 0%
- filters.pot from 0%
After Translation
- modifying.pot to 100%
modifying.pot : https://crowdin.com/translate/sponge-docs/1162/en-id - spawning.pot to 100%
spawning.pot : https://crowdin.com/translate/sponge-docs/1163/en-id - filters.pot to 100%
filters.pot : https://crowdin.com/translate/sponge-docs/1166/en-id
Proofread Words
Currenly waiting for my translation to be proofread.
Links
You may check my activity in SpongeDocs
My Profile Activity as a translator
Project profile link
GitHub project link
Part1, Part2, Part3, Part4, Part5.
Examples
You will need three things for spawning in an Entity
, a Location
, an Extent
, and an EntityType
. The process for getting these is quite simple, you just need to grab a Location
from somewhere in your plugin code and choose the type of Entity
you wish to spawn.
Anda akan membutuhkan 3 hal untuk memunculkan sebuah
Entity
, sebuahLocation
, sebuahExtent
, dan sebuahEntityType
. Proses untuk mendapatkan ketiga hal ini cukup midah, anda hanya harus mengambil sebuahLocation
dari suatu tempat didalam kode plugin anda dan pilih jenis dariEntity
yang anda ingin munculkan.
Note that as of API 3.0, SpawnCause
is NOT implemented. Until then, you will need to specify some other cause, such as a CommandSource
or a Player
. If you cannot find one that would suit your needs, simply specify your main plugin instance as the Cause
. Here is an example of specifying a CommandSource
as the Cause
:
Perhatikan bahwa dalam API 3.0,
SpawnCause
tidak ditanamkan. Sampai saatnya, anda harus menentukan penyebab lain, seperti sebuahCommandSource
atau seorangPlayer
. Jika anda tidak dapat menemukan sesuatu yang sesuai dengan kebutuhan anda, langsung tentukan contoh dari plugin utama anda sebagaiCause
. Inilah contoh dari penentuan sebuahCommandSource
sebagaiCause
:
Now that we are certain that our Entity
is a creeper, we can apply creeper specific DataManipulator
\ s to it. For example, ExplosiveRadiusData
is a DataManipulator
that creepers can have, but not all Entity
\ s. An example of changing an Entity
\ s explosive radius to 50 can be seen below:
Sekarang karena kita telah yakin bahwa
Entity
kita adalah sebuah creeper, kita dapat menerapkanDataManipulator
\ s yang creeper spesifik kedalamnya. Sebagai contoh,ExplosiveRadiusData
adalah sebuahDataManipulator
yang dapat dimiliki oleh creeper, tetapi tidak semuaEntity
\ s. Contoh dari perubahan jarak ledakanEntity
\ s ke 50 dapat dilihat dibawah ini:
@IsCancelled This annotation allows filtering events by their cancellation state at the time that your event listener would normally be called. By default your event listener will not be called if the event has been cancelled by a previous event listener. However you can change this behavior to one of three states depending on the Tristate
value in the @IsCancelled
annotation.
@IsCancelled Catatan ini mengizinkan untuk pemilihan events berdasarkan keadaan pembatalannya pada waktu pendengar event anda biasanya akan dipanggil. Secara bawaan pendengar event anda tidak akan dipanggil jika event telah dibatalkan oleh pendengar event sebelumnya. Bagaimanapun anda dapat mengubah kebiasaan ini kedalam salah satu dari tiga keadaan tergantung pada nilai
Tristate
didalam catatan@IsCancelled
.
Posted on Utopian.io - Rewarding Open Source Contributors
Hi! I am a robot. I just upvoted you! I found similar content that readers might be interested in:
https://docs.spongepowered.org/stable/en/about/faq.html
yeah I take the sponge introduction from the website and I already put the source
please remake your paragraph about spongedoc ....
do not copy paste from other site.
i will wait your have done edit your post.
[utopian-moderator]
Done. Thank you for reminding me
Thank for your contribution
you have translated 1237 , but have some word not translated ...
please more careful next time ,,,or i cant accepted your post and not have a chance
You can contact us on Discord.
[utopian-moderator]
Hey @walterz I am @utopian-io. I have just upvoted you!
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