Korea Virtual Reality Landscape (한국 가상현실 생태계에 관해)

in #vr7 years ago

The Korean VR industry is currently growing bigger and stronger due to government support and talented developers.

And big service providers(KT,SK,LG) and big businesses(SAMSUNG etc) are also entering the VR market. Pyeongchang Olympics is also a major technology hub of VR

The VR market in Korea is forecast to grow from $140 billion in 2016 to $570 billion in 2020.

Here is a map of Korea Virtual Reality Landscape. (last updated OCT,2016)

There are many others besides the companies on the map :)

  • CAMERA & MOUNT

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The 360 video was one of the first active areas in Korea. Although it is now a rather shaky field, various attempts continue in the areas of VR live, film, drone, tourism, sports, and KPOP.

First of all, Live streaming (performance, sports) using a fast Internet network is expected to provide a good view.

But it is true that there is a lack of platforms and content available to video.

Nevertheless, Korean company called VEREST achieved the world`s first silver button to give to 100,000 subscribers of VR
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And few days ago, Samsung and Lotte Cinema also held a special showing of VR films , receiving favorable reviews and recognition.2018020510392921300-540x281.jpg

Broadcast side is introducing virtual reality, but it is trouble how to expose VR to general TV screen. The adult market is also being VR film by many directors but is now facing overseas due to the tight distribution in Korea.

  • SOFTWARE
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Companies that produce software related to VR are also targeting the market with their own ideas.

The global startup company, GaudI Audio, is a company that develops audio solutions. Gaudi Audio is recognized as an innovative company with global competitiveness((ISO/IEC MPEG), outstripping Qualcomm and French Telecommo to deliver exclusive video to the AR, VR market. Based on such expectations, the company also managed to attract investment of 5 billion over 16 years.
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Clickedr is a company that develops on-air VR technology. VR content that needs high performance is currently wired cable and enjoyed.However, on-air VR enables the connection of PC and wireless VR devices via wireless Wi-Fi in most homes for immediate enjoyment of high-quality VR content.

on-air VR can be considered a breakthrough because it can replace the bulky hmd, wired hmd with lightweight wireless devices without sacrificing quality.

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Fxgear is an augmented reality (AR) and virtual reality (VR) technology company founded by computer graphics specialists. , they are provides differentiated AR /VR technologies and services, such as the virtual fitting solution FXMirror and the virtual reality mobile app and content platform NOON VR.
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Fxgear exports its products to the Middle East and Europe. Recently, it decided to target China's mobile clothing shopping market with Jīngdōng. JD.COM((京东商城) is a China's largest e-commerce company

BinaryVR is a company founded in Silicon Valley that recognizes facial expressions in real time and implements them as virtual reality 3D avatars.

Face expressions are essential to creating avatars in virtual reality. It conveys emotion and gives immersion like the real world. However, it is difficult to realistically reflect the user's expressions in cyberspace. Each person needs a solution that recognizes a different shape.

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Next time, I'd like to post something about VR content and the platform.