i think that was the golden age (around 90s to early 2000s). it took a giant step back when coaches and players were caught rigging the game, which is common in korea. just to a lesser degree in esports compared to other industries.
i think that was the golden age (around 90s to early 2000s). it took a giant step back when coaches and players were caught rigging the game, which is common in korea. just to a lesser degree in esports compared to other industries.