Since you are referencing games here, it's completely relevant. Game balance often tweaks multiple parameters at once and see how it plays out. As long as the motivations are clear behind every change (what change to make), and there are considerations for why certain parameters are chosen (the how much of a change to make), I don't see this as chaotic at all. It's part of a natural balancing process.
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As already stated in the comment “high chance of unforeseen consequences” to this wide range of changes all at once. Thank of the current reward system. So many Witness are saying “I hope” and “don’t know” along with other uninspiring words. Dam that sound like something we should go for.
That's an unfair characterization of the situation. The current situation is terrible for Steem, and what had been identified are changes that affect certain behaviors. Like I said, for game balance nobody knows what's going to happen either, but they are thinking on changes that target broken behaviors.
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