The story below is a sequel of my other story: The Fortune of François Martin, or How to Become a Crypto-Billionaire.
This new story is currently fiction, but I think somebody could do the same things successfully.
The life of François Martin has many similarities with my own life:
- He is a French citizen, born in France. His first name François means French in the French language (at least it was true 200 years ago). And Martin is probably the most common surname in France.
- He bought Bitcoin in 2010, like I did. However, he was a thousand times more successful than me.
- He married a Hungarian woman. The first name of his wife Borbala, nicknamed Borcsi, is the same as one of my wife's nieces.
- With his wife, he emigrated to British Columbia, Canada. I emigrated to BC in 1994, and I met my wife in BC, as she had emigrated to Canada in 1992.
- He bought STEEM, Antshares (NEO) in 2016, as I did.
- He adopted Haitian children. Clovis, the agronomist, represents my daughter Roseline who very much likes gardening. Charles, the strata manager, represents my daughter Betty who is also a strata manager.
- He worked for Ada Core Technologies as I did for 20 years as a software engineer in the programming language Ada.
However, many things happened in the life of François Martin that I wished could have happened to me.
François and Borcsi's daughter Joséphine is a pure product of my imagination. I never met anybody who created a gaming studio or even worked in one.
Now let's start the story as told by François Martin:
How my daughter Joséphine successfully made video series using a game engine, AI, and the HIVE blockchain.
Today, in February 2027, the price of Bitcoin is around US$150,000.
Hello, my name is François Martin. I am going to tell you what my daughter Joséphine did in the last three years.
Joséphine Martin, my daughter, has been developing videogames since 2009, initially as an employee of Electronics Arts. Then, in 2017, she left EA to start her own videogame studio "Marjos Entertainment Inc." with her partner Jessica. (Marjos = Martin Joséphine).
Marjos developed several reasonably successful games using the engine Unreal created by Epic Games. Over the years Marjos grew up to 45 engineers.
At the beginning of 2024, Joséphine realized that it should be possible to create realistic videos using the game engine and some artificial intelligence.
To test her idea, she asked one of her employees to write a simple story that could be made in 4 episodes of 15 minutes. The action would take place in a single room, with three characters around a table, mostly talking.
When the story was in a reasonable state, she worked with Jessica to create the environment and the three characters, one man and two women.
Then Jessica and 3 other experimented engineers worked on each of the 4 episodes, using only the Unreal game engine. As it was not their main job, it took them a month and a half to finish the episodes.
Then, they worked together to polish the videos so that it would seem that they were directed by a single guy.
Although Unreal is a very good game engine, it was still obvious that the videos were not shot with a camera. That is when Artificial Intelligence tools needed to be used to have more realistic videos.
Continue to Part 2.
-- Vincent Celier
Posted Using InLeo Alpha
It is really nice to see how you weave elements of your life into the life of François Martin and his daughter, Josephine.
Everyone knows that the world of video game development and the integration of AI technologies is growing as the days go by, so I like that your story (fiction) chooses to capture this intersection beautifully.
As I read about Josephine’s journey from working at Electronic Arts to establishing her own game studio, "Marjos Entertainment Inc.," I admire her, and I wish I could develop the same entrepreneurial spirit that she had.
Of course, the success she achieved with her initial games shows the potential within the industry, especially for those who are innovative and willing to take risks. Maybe, after reading the story, I am going to start taking more risks.
The concept of creating realistic videos using a game engine is not only relevant but also exciting. I think it aligns perfectly with current trends in the gaming and entertainment industry, where the boundaries between gaming and filmmaking are increasingly blurred.
The choice to use the Unreal Engine is also spot-on. I hear that it is one of the most powerful tools available, and many developers are beginning to leverage it for more than just games but exploring the potential in film and virtual production.
I am looking forward to reading how Josephine will use AI, move past the challenges she will encounter, and what innovations she might introduce in the next part of your story. I also want to know what impact the emergence of AI-generated content will have on the market from her eyes/experience.
In my stories, I always try to describe events that could have happened or could happen in the future.
I am convinced that it will be possible for small teams to create realistic video series that they will be able to market. This is what I am try to describe in this story.
Noted. I will stick around to see how the story unfolds. I bet I will learn a lot from them.
I'm glad to see you posting again, @vcelier! I've been looking forward to reading your stories once more. I used to follow your Aladdin series, and I enjoyed it so much, especially the interactions between you and the other readers.
Now, you're bringing us another thought-provoking story, and it's so relevant in this age of booming technology. I’ve heard of Unreal Engine and seen the impressive quality it can produce. I'm also aware of AI tech, and of course, I’m very familiar with the Hive blockchain, so combining all these elements makes for a really compelling story.
Even at this early stage, I can see how this fictional story could become a real template for creating video content in the future, perhaps even sooner than we expect! I'm excited to see where you take this narrative and how these innovations might become reality.
I’m also looking forward to following Joséphine’s journey as she brings these three groundbreaking technologies together for her video production.
Keep up the great work, @vcelier!
Thank you for your kind words.
As I already said, I am convinced that in the near future several teams will do what I will try to describe in this story.
This seems interesting. The story takes place 3 years from now, but the main character is reminiscing about the events that happened this year. Apart from the price of BTC, there could be a predictive element to it, and I'm curious where it will go. Looking forward to the next one.
Creating a video with just a gaming engine, the blockchain and Ai sounds like a purely innovative idea (though fiction) and Josephine is to be applauded for coming up with it. I feel it might become a reality sometime in the future, it's a brilliant idea.
You story is an interesting and inspiring one and I hope to read more of the life of the crypto billionaire, François Martin and his family. The similarities between your life and his makes the story all the more intriguing. Thanks for sharing and have a good day.
I am pretty sure that in a few years there will be several teams that will do what I am going to describe in the story.
What curious similarities, it will be interesting to see how the story continues. This reminds me of those recurring things that appear on television, that we all have a twin somewhere.
The similarities that you qualified as curious are not so for me, because I wrote the story as an idealized version of my own life.
Thank you for your comment.
It's so good to see you writing again!