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RE: The silver bullets to making my perfect game.

in #archdruidcontest7 years ago

I totally get you, I often spent many years playing in my head (tipically in a third person view) as the main character, exploring things, making combos and defeating the baddies. I would mix some things of gameplay with story and ideas too every now and then. I switched the train of thought once I actually learned about game development 3 years ago when I touched Unreal Engine 3 for the first time and I worked with an artist and game designer to try and make some things. The approach I took here is more of an explaining approach, but in reality it isn't so different, specially since making videogames is a bussiness and you'll need to have a market and reach an audience so you need to think on them too. However if you only think of other people and leave your personal feelings and touches aside the game would be bland and lacking in personality... it's a tricky field for sure :D

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Wow! You make some really good points!

So...do you work in game development?

I wish, I tried to... but no one would hire a cuban ):
That didn't stop me from taking some courses and learning, reading the GDC books and articles, GDC is the conference held by game developers where they dissect their games and talk about what made them good or bad, tips & tricks and so forth.
At some point I studied Unreal Engine 3 and Unreal Engine 4 and actually worked with some artists to try and make something, so I kind of learned the mindset needed to approach this... I didn't mention one core point that is a killer though... the game bible, game designers fall into several areas depending on their role, some design stages, other design characters and quests, but there is a mastermind that needs to create the overall idea and formulas and write them into what's commonly called a game bible, this bible gets filled with some concept art and stuff as well for ease of understanding so all members working on the project can understand clearly what they need to do. Writing these game bibles can be a DAUNTING task, as I learned from experience...