.... bh3
bf2 rc3
bxg2 rg3 (whites bishop and rook are basically trapped without a sacrifice)
xx pg4
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.... bh3
bf2 rc3
bxg2 rg3 (whites bishop and rook are basically trapped without a sacrifice)
xx pg4
If white doesn't take g2, his position is worse, too:
And black has a clear endgame advantage, because finally white must play Rg2 (or other rook maneuvers) to stop the black g-pawn, but then black will play Kxd6 and wins.
Nice find (tricky pin) in a real tournament game! :)
Bf3? I thought white shouldn't make stupid moves.
hmm, they may not do bxg2. if they move their bishop to safety, do pg4