...And he is knocked onto his back as a limb sweeps his feet. Another branch lands on his chest pushing him into the foul smelling mud. He jumps to his feet ducking low to avoid the next swipe and goes for the last strike again...
Roll of 2, +1 for dagger, +1 for Ingot, -1 for special field effect (warrior) = 3. Failure.
-1 life point, 2 remaining.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
....and catches a thick branch between his legs, promptly dropping him to his knees. Obviously too much of his flask has impaired his abilities quite a bit. One last chance to finish this foe. Green Warlord approaches on wobbly legs. He trips and falls blade first onto his foes last remaining root...
@rollthedice
Roll of 1, +1 for dagger, +1 for Ingot, -1 for special field effect (warrior) = 2. Failure.
-1 life point, 1 remaining.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
....successfully ending his foe. Green Warlord lays in the foul smelling mud trying to regain some strength before moving on.
@rollthedice
Roll of 6, +1 for dagger, +1 for Ingot, -1 for special field effect (warrior) = 7. Success.
Inventory
+1 to player's roll
+1 to player's roll
Life points
Shake shake shake, you roll the 6-sided die.
You rolled a 6.