Diamond seems unfazed that her armor has taken quite a beating. It seems almost instinctively that she pops open a potion of greater healing and (action 1) gulps it down, restoring 20 HP.
She now focuses on taking out the undead ogre. Her axe flashes as it catches the sunlight on its way towards the ogre.
Action 2: Attack the ogre at B13 (14 to hit, 10 damage) @
rolld20
SUMMARY: Diamond and happyme kill the ogre and the undead at B13 and B12.
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
That's a solid hit knocking the ogre down from 25 HP to just 15 HP.
Diamond raises her axe high into the air and comes down hard as if chopping fire wood. (action 3) @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 5.
Her axe glances off the ogre's helmet and slices deeply into its shoulder, almost completely severing its arm. It is bleeding heavily and has just 5 HP remaining. The arm swings useless at its side.
Seeing all this, Happyme aims to put the undead ogre out of its misery.
Action 1: Shoot the near-dead ogre (15 to hit, 7 damage) @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
That's a miss, but no time to cry over spilled milk!
Action 2: Calmly but quickly, set another arrow, pull back on the string, aim for the ogre, hold my breath, and let go. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.