Having killed the archer, she turns to see the undead cleric behind the building at B12 of the main fortress map. There is an ogre beside the cleric. Which one shall she go after? She spends little time to determine that clerics generally have the ability to heal, so best to eliminate the cleric rather than having to deal with an ogre that keeps getting healed. She charges the cleric (14+2=16 to hit, 10 damage) @rolld20 for her 3rd action.
The arrow flies true and strikes the undead cleric for 7/29 damage.
Action 3: Set another arrow on the bow string and shoot another arrow at the cleric at B12 of the main fortress map. @rolld20
Having killed the archer, she turns to see the undead cleric behind the building at B12 of the main fortress map. There is an ogre beside the cleric. Which one shall she go after? She spends little time to determine that clerics generally have the ability to heal, so best to eliminate the cleric rather than having to deal with an ogre that keeps getting healed. She charges the cleric (14+2=16 to hit, 10 damage) @rolld20 for her 3rd action.
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
Oh oh!!! The cleric can move fast and she misses.
Happyme sees Diamond disappear behind the fortress wall and jumps off the dead ogre's body at G7 and runs to the now-open gate (C3) for action 1.
From here, happyme can see Diamond in front of an ogre and a cleric.
Action 2: Shoot at the cleric using the bow. @rolld20 (15 to hit, 7 damage).
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
The arrow flies true and strikes the undead cleric for 7/29 damage.
Action 3: Set another arrow on the bow string and shoot another arrow at the cleric at B12 of the main fortress map. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
The 2nd arrow also hits its mark doing another 7 damage to the mage (14/29). 15 life remains.