One can never have too many sources of gamedev resources.
Remember folks - always properly credit the resources that you use.
Thank you kindly for sharing @oziey77.
One can never have too many sources of gamedev resources.
Remember folks - always properly credit the resources that you use.
Thank you kindly for sharing @oziey77.
Thanks very much on the tip about proper crediting of resources used, guessed I thought it was not necessary since I got the Image from the websites I was talking about.I will soon update the post and I will do proper justice to them.Thanks again
Oh I meant when incorporating assets into one's projects.
But sure - it doesn't hurt to be a little extra safe about crediting resources. Thanks again for sharing!