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Doom has been my current focus for awhile but its definitely not all I do.

Are you trying to recreate Doom, or were you just playing it? I haven't really checked those out. If you are actually coding it in UE4 then that might be pretty cool. I thought you were simply playing it, and I've been there, done that so that's mainly why I wasn't paying attention.

I am one of the two authors of No Rest For the Living and I am currently working on a new Doom 2 level that takes full advantage of all the latest community made features for Brutal Doom and GZDoom.

I had no idea that Doom still had people actively developing stuff for it.

Its surprisingly active still!