Zombie Adventure - Game 3 - Day 7 (July 18, 2017)

in #gaming8 years ago

Player 3 is about to find out if this is what we are looking for.

Objective: Get the documents and exit the board to complete this quest.

Players turn from day before:





(3) @ponimayu; X-bow, flour and bat. Searches and fails; finds nothing. Moves 2 North. (2) @randomness; rifle. Uses rifle to shoot the runner 1 space North. Rolls 6 = kill. Stays put to keep guard. (4) @happyme; torch, pistol and bat. Searches using the torch and finds a torch and gasoline. (5) @roykattoussi; axe, pistol, rice and water. Trades with player 4: gives axe and takes torch and bat and discards rice and water. Does a search and rolls 5, finds X-bow and water. (1) @fronttowardenemy; axe. MIA.

Players can see a spreadsheet with their inventory here:
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

Zombie Turn after the players made the above moves:

All zombies pre-existing on the board move. The walker and runner at the bottom of the board move into player 1's space.
Zombies spawn at spawn sites:
Lower left rolls a 5 - runner
Upper left rolls a 4 - walker
Upper right rolls a 2 - nothing

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This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-3-sign-up-here

Prizes:

The only legal way to get these exclusive buttons is to play the game and win.


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GameJuly18.png

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Player 4 moves 2 rooms North and picks up the objective. Rolls 6 and finds it! Now we need to decide HOW we wish to get off the board. Run back to open door or break open the door beside us?

If either of us had an axe, I'd sa break down the door beside us, as player one has attracted quite the zombie herd. On the other hand, we are pretty well armed and with a bit of luck, we'll dispatch of them quickly before we exit.

Player 3 moves 3 south.


Great effort put up here!
Keep sharing.@happyme

Thanks! It does take a lot of work to update the board and keep track of player moves, zombie moves and inventory, but it is fun and I hope it attracts a few more players.

Player 2 - I think I'll need to stay put. There's nothing I can do to help player 1 as I can't shoot into that square and there aren't any zombies I can shoot. So pass for this around.

Player5: moves 2 up and try to break the door

Ummmm... You traded me the axe last round, remember? You have nothing to break the door with now.
Besides, since this is the objective we need, we don't have to go into the other building. Breaking down a door COULD waste a lot of actions if several low numbers are rolled in a row (it has already happened that all 3 rolls were a miss). Personally, I think we should simply concentrate on getting out of the town as fast as possible.

whoops sorry was at work

No worries.

I'm already working on updating the board for today, so would you mind if I move you to the lowest room? I think we should assemble at the lowest room for a mass attack on the zombies that are finishing off player 1, while player 2 tries to rid the board of as many zombies as possible from the upper board before he too makes a run for it.

sure is player 1 still active ?

Nope! Been missing almost since the start.