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RE: Introducing our first non-tradable material, new December advent calendar and some suggestions on Zing distribution changes

in Holozing Community12 days ago

Awesome I loved the last advent calendar and I managed to get it 100% completed, I'm hoping to repeat my success and have this one 100% completed too.

I'm usually not the biggest fan of nontradable tokens in crypto games, but on the other hand I actually kind of like them.
These types of tokens give everyone a solo unique adventure that can't be bought straight to the end, so everyone gets to (or has to) enjoy the journey of the game. Also these tokens are super great to show your prestige and flex on plebs with less than yourself :D

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Yeah, the idea is mainly to avoid farm accounts farming these tokens in low efficient ways (even though we'll combat that both directly and passively in terms of rewarding activity and achievements for players focusing on 1 account) then sending them off to their "main" account to cheaply/low effort/through bots getting a lot of ingame materials to craft things and flood the markets with. This doesn't mean that we want players who've completed for instance many different professions to max level and just have an excess amount of Holo Dust cause they play a lot and well to find them useless end-game, there'll be ways to deplete them efficiently then too, just not by directly trading them or sending to other accounts.