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RE: Calling an Audible

in Splinterlandslast year

Since I'm not following American Football, this is the first time I've heard the term "audible". Nevertheless, the updates do seem like they'll introduce significant changes to the game, making it so much more complex. I would assume that the gameplay for each battle would also become considerably longer 😅

My primary concern right now is whether these updates will smoothly transition to the mobile application. I mainly play Splinterlands on my mobile phone during my commute. I recall that it was a disaster for mobile users when we initially transitioned from the old reward system to the focused reward system today. Even to this day, the EOS rewards (Pending Rewards showing 0) are not displayed or fixed despite multiple requests to the dev team.

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I would assume that the gameplay for each battle would also become considerably longer 😅

For sure. This is okay for me - it might mean I conserve some energy :D

I so rarely play on mobile (has been over a year I think at least) that I forget about how many do. I am guessing there will be some lag getting integrations.

I spend a considerable amount of time travelling to work each day, so playing on mobile is kind of my way to make use of those time to grind. The experience on mobile so far is alright but there are just so many missing functions (brawls, EOS tally etc) that are missing which I do not think that the dev team would be addressing at all.