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RE: Unvalidated Reward Brawls

in Splinterlands2 days ago (edited)

When can game make enough money to hire a dedicated dev to enhance brawl? Open question for @davemccoy

Hey AZ! I'm happy to answer:

When we can demonstrate that we have solved the equation for bringing in new players.

This will not only bring the actual new players, it will also deliver confidence as everyone will understand where we are headed with these new players.

Confidence in the future increases the desire to own assets. This creates demand for the products we provide = more revenues = profits = ability to invest in EXACTLY what you would like to see.

We have many such opportunities to improve and expand our system, and they all have the same ultimate solution. In other words, attract and retain new players and the whole world of possibilities open up to us, our boundaries are nearly limitless!

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attract and retain new players and the whole world of possibilities open up to us, our boundaries are nearly limitless!

The retention is key. A lot of the time it is based on earning potential, which is great for short-term, but not going to keep it for long. Same on Hive - write and earn only goes so far, especially in the bears.

yep we are on the same page Taraz! Glad we think alike :)