Key Updates
Starter Pack Pricing Proposal
- A proposal suggests reducing the price of starter packs to $1 or 1,000 DEC, instead of the originally proposed $5 or 5,000 DEC.
- The proposal is still in the draft phase, but it is passing convincingly.
What’s Inside the Starter Pack?
- Only Commons and Rares—No Gold Foils, Epics, or Legendaries.
- Some critics argue that the value of the packs could be lower than the purchase price, especially compared to individual card purchases.
Analyzing Pack Value
- Cheapest Rare: 11 cents
- Cheapest Common: 5 cents
- Worst-Case Pack Value (1 Rare + 4 Commons): ~31 cents
- With the current DEC price below peg, packs could cost $0.65-$0.70, but their resale value remains uncertain.
Could a Jackpot Element Improve Sales?
Introducing a Small "Jackpot" Incentive
- A suggestion has been made to add a tiny chance of a bonus item, such as:
- Gold Foil Cards (drop rate of 0.5% or less).
- Rarely, a higher-tier card (though not Epics or Legendaries).
- This could improve perceived value and encourage impulse purchases.
- A suggestion has been made to add a tiny chance of a bonus item, such as:
Impact of Gold Foils
- Cheapest Gold Foil Common: ~71 cents
- Most Expensive Gold Foil Card: $451
- A jackpot pull could make starter packs significantly more appealing.
How This Affects New Players & The Market
Lower Entry Costs for New Players
- $1 price point makes it easier for new users to try the game.
- Could increase player retention and card circulation.
Market Implications
- More starter packs = More Commons & Rares flooding the market.
- A jackpot system could help offset concerns about decreasing card values.
Final Thoughts & Next Steps
- The proposal is gaining strong support, but feedback is still being gathered.
- If approved, expect starter packs to drop to $1 (or 1,000 DEC) soon.
- Adding a jackpot element could be the key to boosting sales and engagement.
"Starter packs could become a game-changer—but will a jackpot element be the missing piece?"