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Fairlight is an isometric projection arcade adventure video game developed by Bo Jangeborg and Jack Wilkes and released in 1985 under Softek's The Edge label for ZX Spectrum, Amstrad CPC, Amstrad PCW and Commodore 64.
Developed in seven months, Jangeborg created the “Worldmaker” graphics development system to replicate the Filmation system used by Ultimate's Knight Lore.
The game used code from a graphics utility he had developed in 1983, called Grax, which had also been the basis for the graphics package The Artist, released on Softek's SofTechnics label Jack Wilkes contributed art assets for the game, including enemy sprites and the title screen.
A sequel, Fairlight II, was released in 1986.
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In this exciting title from the 1980s, players are immersed in a fantasy world where they assume the role of Isvar, a brave adventurer in search of the legendary power of Fairlight.
In “Fairlight,” players explore a vast castle full of mysteries, traps and secrets to discover.
With revolutionary graphics for its time and immersive gameplay, this game challenges players to solve puzzles, confront enemies and unravel the secrets of the castle to reach their ultimate goal.
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The magical and mysterious atmosphere of “Fairlight” immerses players in a fantasy world full of danger and wonder.
From the intricate halls of the castle to the dark subway corridors, every corner is full of surprises and challenges that will test your wits and skills.
With an immersive soundtrack and addictive gameplay, “Fairlight” has become a cult classic among fans of adventure video games.
I like it, I had never heard of it, but I'm a classic game tester and I really like this one. You can see the effort they put into it and it's a classic dungeon exploration game. I like that kind of genre.
You won't be disappointed to play it, it's a good classic game.