Creating an Unreal game integrated on-chain is a significant undertaking that typically requires a large corporate or VC-backed team—something Justin, an independent developer, did not have. Despite the ambitious nature of the project and the associated risks, many of us supported it. Now, there are three playable games, with a couple of them successfully integrated on-chain.
Our approach involves onboarding and fundraising primarily off-chain, using fun playable games as a means to attract interest. Despite challenges and detractors, we remain committed to building, onboarding, and contributing to the growth of Hive. It's important to note that the individual making these statements is a former admin/player, known for toxic behavior. Their discontent stems from being banned due to toxicity towards other players. Despite attempts to stir drama and garner support for downvotes, we will maintain a constructive and positive presence here.
Not really. Once the game is present everything else is Childs play.
Well I am about to leave my own reply. It looks like what I said would happen happened. and your token has gone down. Back then though when I talked with you, You had no interest in providing some assurance that your game token would hold and possibly increase in value. You could not see the benefits that would hold for you. Or you demonstrated your only interest was the taking in of HIVE.
I remember you laughed at me.
That was me replying to you, I have never laughed at you sir. Don't think we are allowed to give reassurance of future token value legally. We do have token buy backs and hope to increase the support levels.
I built it in the digital world. Tested and proved.
Now I am about to start in the physical world.
I tried to give you this two years plus ago.
Working with the COLT token now,
You were correct yet that was not possible then and the difficult path was the only possibility several decided to take helping make what we have today possible. As a decentralized project the founders voted for the opposite, moving the game to unreal, raising budget and ambitions of all involved and now we have an unreal game with 5 maps and 3 modes to play, a card game utilizing the same NFTs and token integrated on chain in testing and a discord game with a Hive token. Not trying to argue just stating regardless of how it got done it is still getting done.
Back to square 1. How will you establish a long term value for the token? No value for the token in this environment means no game players.
1 game in testing integrated with it so it has a game that is 1 utility
integrating psyber-x with it, that is another utility when integrated
psyber-x is playable on steam games with 5 maps and 3 modes
governance token airdrop when phase 2 begins lvl holders get airdrop
lvl buybacks, it has been announced and they have been buying LVL back
in game for 2 more planned games (4 game token) not dilluting value by creating more and more tokens with 9 quadrillion total max supply (lvl has 500 million)
2.5 years building on Hive and onboarding from both web2 and other web3 communities, constantly adding value to the chain.
I see plenty of long term value, just not alot of short term value yet I keep buying. Not financial advice even if I bought 5 million more today myself.
Players will want to trade the token. not put all back to the game. An air drop depreciates the token. The strategy relies on a continuing influx of players.
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lol
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What happened to the initial 10 devs with 20 ys experience working on this?
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What about the VC based in California that invested 40 grand and is going to dump in 1 year?
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Purchased pre-made for $ 200 and added $ 100 worth of cheap assets? If not you got ripped off.
you both did