Expanding on this with Code:
If you’re randomizing item placements:
Read the Data: Load the game’s item location file (e.g., JSON or XML).
import json with open("item_data.json", "r") as f: item_data = json.load(f)
Shuffle or Randomize: Write a script that randomizes the locations while ensuring game progression remains possible.
import random # Assuming item_data is a list of dictionaries with item locations random.shuffle(item_data)
Write the Data Back: Save the randomized data back to the game file.
with open("item_data_randomized.json", "w") as f: json.dump(item_data, f)