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RE: LeoThread 2025-02-12 17:11

in LeoFinance10 days ago

Part 2/8:

The modern VR hype can be traced back to the introduction of the Oculus Rift DK1 in 2013, which was a revolutionary step forward from earlier attempts at virtual immersion. Featuring a 7-inch screen with a resolution of 640x800 pixels per eye and a refresh rate of 60Hz, the DK1 provided consumers with a glimpse into the world of VR gaming that was previously reserved for niche enthusiasts.

By 2014, advancements continued with the release of the DK2, further refining the experience and paving the way for commercial options that yearned to democratize access to virtual environments. This period laid the groundwork for VR as a mainstream entertainment medium.

The Rise of Headset Giants