Is the future of HIVE community-based or business backend?

in LeoFinancelast year (edited)

I tuned in to the Hive Community town hall on X spaces today hosted by @anomadsoul @jongolson and @l337m45732

Lots of alpha being dropped!

I highly recommend you stop by and listen to the recording

Projects like @Dbuzz are doing great work of reaching out to schools in an attempt to bring groups of students to the Hive ecosystem.

Kids in school with Hive blockchain logos.png
Image created using Mid Journey.

This approach makes a lot of sense because what happens sometimes is that new users come to HIVE via a frontend like Inleo or Liketu and they don't know anybody so they abandon the platform and go back to using their usual web 2 social media platform.

When you onboard groups of students, however, you're bringing their friends, the girl that another boy likes, etc. And you're only increase new users, you are also more likely to increase retention.

So yes, onboarding groups is definitely more effective than onboarding individuals.

However, if you've seen charts like this one by @dalz, you'll see that on a daily basis, around 3,000 posts and 27,000 comments are being made:

Whereas custom JSON transactions - the kind of transactions that Splinterlands makes - are around 1 million per day:

So that brings me to following question:

Shouldn't we focus on pitching HIVE to more Splinterlands?

Shouldn't we be going to trade shows to look for game studios to show them what this technology can do? And not just games. I'm sure that there are other business use cases for Hive's fast, feeless, decentralized ecosystem. Maybe someone can create a ride-sharing app or a house-sharing app where users can pay with $HIVE and $HBD. Or maybe there's a way for call centers to use this technology or someone could develop a site like Stakwork, a cloud sourcing platform where businesses can publish micro-tasks and workers across the globe can complete them in exchange for bitcoin.

The answer to these questions can very well be another question: Why not both?

Maybe once a few more games find HIVE, they'll need to buy a bunch of $HIVE on the open market for resource credits and drive the price up to $24.2069 making it super attractive for creators like you and me.

Nobody knows what the future holds, but it's fun to think about.

I'd love to read your comments on this.

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I think it's great that they are reaching out in schools if the current generations can find a liking in Hive we are bound to go places... We just need one wave of mass adaptation for the people to know of Hive because fuck it's flying under the radar and has been for years!! The shit is mental 😂

Did you get a chance to listen to the town hall Spaces? Lots of stuff going on! I'm amazed HIVE isn't a top 10 blockchain. It will happen though. Want to know how I know? We're reaching out to schools, developers, games, businesses, creators... all at the same time.

Agree, we need every user and every good DApp idea we get to grow Hive. Be it Gaming or other creative applications. Hive has a lot to offer but we need to bring it across and make user experience mores easy.

With all these Spaces going on, I get the feeling more and more cylinders are starting to fire. We might be approaching critical mass.

🎯👍🏻

The number of things you can do with Hive is really limitless. In the future, it could be used as a payment method all over the world. In the near future, I think the thing that will help Hive the most is different games. At this point, @acidyo's new game Holozing could take Hive to another level. I think that even in the open beta version of the game, if it is advertised correctly, it can reach good places. Will it be as good as Splinterlands? I don't know, but it has potential.

Cool! it kind of sounds like Pokémon. Happy to promote the heck out of it when the open beta comes out.

But yeah, HIVE is limitless. I'm just curious to know if there is a main narrative we should be pushing right now. These are exciting times.

It is good to see projects expanding in this way in order to spread Hive everywhere, such as Dbuzz and Splinterlands, which contributed to great publicity for Hive.
I follow Dalz's statistics and I think that the interaction is very good, which makes us move at a good pace.
But do you think Inleo Threads and Ecency Waves will continue to give us good interactive momentum?

do you think Inleo Threads and Ecency Waves will continue to give us good interactive momentum?

I think so, yes. Every time there's Spaces, for example, there is a threadcast going on. They are bringing eyes to the tech on HIVE.

I think both is important. A big part of Hive is their social aspect, from their curation, and the way rewards are awarded. So encouraging and onboarding students and users that can contribute posts are needed. Having more successful games in Hive is also necessary. In the bull run before, a lot of adopters were gamers that played crypto games. In the Philippines, Axie Infinity was a big factor for new crypto users. Other Hive games need to step up.

A lot of hive gamers are just old accounts. They played Splinterlands and want to invest their earnings on other games. There are no new players joining Hive because of the other games. Holozing looks promising, and I hope it becomes successful like Splinterlands and bring new players to Hive.

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Well, I don't want Hive to be based on one thing
I want it to be about different things like gaming, writing articles and so much more

We all want that.