Final chance to mint dCity 2nd edition NFTs

in LeoFinance3 years ago

Final chance to mint dCity 2nd edition NFTs.

Direct from the desk of Dane Williams.




FINAL CALL! The printing of dCity’s 2nd edition NFTs are coming to a close.

Tomorrow is your last chance to buy 2nd edition dCity NFTs.

With the entire set coming to a close, you’ll no longer be able to mint new cards.

This leaves your only remaining avenue to pick them up, coming via the open market.

And you know what that means for the cards of value?

Paying overs!

If you currently run, or plan to run a number of dCity cities into the future, it will definitely be worth your while to perform one last 2nd edition bulk minting to try and jag some of the more desirable NFTs on the cheap while you still can.

If you don’t and the time comes to expand, you’ll be left paying overs on the market to those that did.

dCity 2nd edition NFTs are the key to your city

dCity 2nd edition NFTs are important because a number serve a unique purpose when it comes to the current high tax conditions of the game.

Your choices are:
a) You can complain about the high taxes being deployed on all dCity cities right now.
b) You can adapt to the meta and keep making money from the game.

If you’re like me and chose option B, then 2nd edition cards are going to be key drivers.

Which 2nd edition NFTs do I want and why?

The 2nd edition dCity NFTs that you need to compete within the current game’s meta include:

  • Law Firm - Reduces taxes by 10%
  • Research Center - Required to discover technologies
  • Military Industrial Complex - Gives you 1 war share

Every city with a focus on income needs a Law Firm card, no questions asked.

You just can’t make any inroads without one.

On the other hand, those playing to make money from discovered technology cards will need at least 1 Research Center per city.

Not to mention warmongers stacking up on Military Industrial Complexes for when our wise and noble president chooses to go to war.

Which dCity 2nd edition NFTs are worth the most?

If you purely want to get the most bang for your buck, then that means jagging as many of the following cards as you can:

  • Military Industrial Complex - 20,000 SIM
  • Waves Broadcast Tower - 10,000 SIM
  • Social Aid Office - 8,000 SIM

MIC card.WBC card.SAO card.

For the 800 SIM minting cost, these are the NFTs that you want to see hit.

Just by jagging and selling 1 or 2 of these from a bulk minting can pay off handsomely.

Especially if you take advantage of the increased demand due to FOMO around 2nd edition NFTs going out of print.

This is your last chance to jag a deal

There are a number of different ways to make money playing dCity, each with APRs of over 100% on offer.

The thing they all have in common?

2nd edition cards are a cornerstone of each strategy.

Whether you’re looking for income, mining citizens or technology, they’re going to be a key factor in your quest.

Don’t sleep on jagging some of them on the cheap while you still can,

Mint early and mint often!

Best of probabilities to you.

dCity divider featuring key 2nd edition NFTs such as a hospital.

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I suppose the prices of 2nd edition NFTs will go up, right? That would be great for me, since I joined dCity close to the time when 1st edition ran out of print, so my bulk cards are 2nd edition.

The 2nd edition cards are more useful than the first when it comes to altering your in-game income.

But with taxes at 100% right now, their impact is limited and chasing income isn't the most profitable way to play/earn.

The future value of 2nd edition cards is going to depend on whether the game can find an equilibrium point between SIM supply/demand that drops taxes.

If you believe the game has a future, minting and saving a few of these cards for super cheap seems a savvy longer-term play.

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I feel like the prices of 1st edition haven't gone up much since they stopped minting. That said they aren't as useful as 2nd edition is right now.

Military Industrial Complex prices will be regulated by the value of Military bases but should increase after minting stops.

Labratories should increase along with Military Industrial Complexes since they are needed to make drone factories.

Hospitals could also see an increase in price over time.

Outside of those cards I don't think there is much room for growth for anything else in the current meta. Taxes are well over 100% so law firms don't reduce taxes by enough to make a difference. Same goes for Social Aid Offices, if you are being taxed 100% they don't really do much.

Yeah, your logic is sound.

The future value of 2nd edition cards ultimately depends on whether the game finds a better supply/demand equilibrium for SIM and the meta shifts to make earning income from your city the more profitable route again.

If you believe the game has a future, minting and saving a few of these key cards while they're cheap could be a savvy longer-term play.

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I've got a decent store of 2nd edition cards but I think I'm going to save my remaining SIM for 4th edition!

I think I am only missing the military complex but I don't think I will buy any of them. The taxes are so high that I don't really think it's worth it and I tend to prefer the constant drips from the diesel pool instead.

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Instead of buying them on the market, this is your last chance to roll the dice and mint random 2nd edition cards for 800 SIM.

A huge discount if you ever expect the price of SIM to find an equilibrium point and go back up toward its soft peg in the future.

If that ever does happen, then having the correct 2nd edition cards to positively influence your income will be massive.

For this reason, it might be worth minting a few and trying to jag some of the more valuable cards at a huge discount.

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Going to be interesting if this is paving the way for phase 4 and what might be in that! Phase 3 I have to say added a lot more depth and features to the game which made it not so focused on just the token SIM but more so on the NFT assets.

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I'm keen to see what the new set offers too.

With the current high taxes not looking like they're going to change, it will be interesting to see if new cards focus on alternate strategies.

Cards that increase citizen drops and the like.

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Aha, looks like I 'm too late now ! If only I saw your post earlier :')

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Too late to mint new 2nd edition cards, but not too late to discover the potential returns on offer by playing dCity.

Gamified DeFi!

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I'm already in ! Too bad I spent like 15k sim on farms instead of having the idea to mint some cards !

I started the game minting and that worked because the 5 first cards I minted were worth more than 2k SIM but at a moment I stopped and now we're not earning that much that's becoming complicated :') !PIZZA

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I am counting down to the day I hit that magical $20 mark this year! Exciting times.....

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Man you really hate this game haha.

It's all just percentages and as I've spoken about, the ROI is over 100% on citizen mining cities.

Open more accounts, make more smaller cities focused on citizen mining and multiply that $20 by 1000!

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hahaha. No $20 is $20! I like the system and the game. The opportunity is there for anyone who wants to make a lot of accounts!

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Who would have ever imagined that computer images would be bought and sold like classic paintings? May the force be with you.

Haha, I wouldn't go as far as comparing dCity NFTs to classic paintings myself ;)

But the fact that these computer images allow you to earn money from playing a game, certainly gives them utility and thus value.

May the force be with us all.

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