Cliff Dweller Series - Week 6

in Gods On Chain2 years ago

Mythic was finally obtained just before the weekend ranked started. This is in conjunction with the start of daily play to earn which I touch on below. Another solid week for packs as we managed 9/18 wins in Mythic, with an obligatory drop down into Ethereal Diamond along the way. At the time of writing we have actually managed to claw our way back into Mythic, the daily Gods is really driving me to get my 10 games per day in. I must say the mid-week beverage does taste better looking down from the top of the cliff!


The Deck


No changes this week as I wanted to give Eva, Baroness of the Dead a good run. The win rate is starting to creep up again but we are really going to struggle getting it much higher with the amount of Deception/Light/Zombies around.

Deck 1 - Week 6.PNG


Statistics


The going first streak was too good to be true with another reversal this week. We went second 11 times but I'm not complaining after the luck we had the previous two weeks. If I could summarise the Heirloom experience it would be:

  1. Light = bad
  2. Zombies = bad
  3. Deception = bad

The resurgence of Viking War has given us some respite because there seems to be less Relic War around and Heirloom does far better against the creature based decks.

Week 6 Statistics

Archetype Results

ArchetypeMatchesWin RateGoing 1stGoing 2nd
Heirloom Death10%-0%
Zombie Death10%-0%
Aggro Deception20%0%0%
Control Deception10%0%-
Midrange Light10%-0%
Control Magic3100%100%100%
Aggro Nature250%100%0%
Midrange Nature367%-67%
Aggro War2100%100%100%
Frenzied Aggro War10%-0%
Midrange War1100%100%-

Starting Position Results

Going 1stGoing 2nd
Count711
Wins54
Win Rate71%36%

Running Statistics

Nothing different here, things are going as expected...Deception/Light/Zombies are an uphill battle as mentioned before.

Archetype Results

ArchetypeMatchesWin RateGoing 1stGoing 2nd
Heirloom Death540%50%0%
Zombie Death1118%0%33%
Control Death1100%100%-
Aggro Deception617%20%0%
Control Deception580%50%100%
Order Deception10%0%-
Aggro Light540%33%50%
Midrange Light425%-25%
Control Light20%-0%
Aggro Magic1100%100% -
Control Magic4100%100%100%
Card Draw Magic10%0%-
Aggro Nature1250%83%17%
Midrange Nature560%-60%
Regen Nature10%-0%
Control Nature580%100%67%
Aggro War1560%70%40%
Frenzied Aggro War250%100%0%
Midrange War475%67%100%

Starting Position Results

Going 1stGoing 2nd
Ratio53%47%
Win Rate56%40%

Rewards


Not much to talk of, although a shadow Gleamweaver may be useful in the long run.

All Packs - Week 6.png


P2E


I have added this section in here so we can track our weekly earnings. It looks like we are getting almost double what we would have previously been awarded in Weekend Ranked. This with a meteorite deck (one shadow).

I actually wanted to try and play some other decks for some variety but realised I hadn't forged the core cards, and then I ran out of Gods...so now we wait for those daily awards to start flowing in.

P2E - Week 6.PNG


Looking Forward


Still not word of the Heirloom balance notes. They are supposedly waiting for the Infinite Mana tournament to end which buys us another week! I am running out of ideas for what we can change in this deck, it works fairly well. I will keep adding shine to it, but in the meantime we need to start thinking ahead for what we are going to play once the nerf hits. I am still missing some key cards like Sulphuric Rain, Necronomics and Deathwish Thanetar for the Rockdrake/Over the Line combo deck. Those cards are not cheap, especially since you need to get two of each.

That once again wraps it up for this week, I look forward to running into you out there on the cliff face!


In Previous Episodes...


If you missed the previous installment of this series it can be found here:

https://peakd.com/hive-173286/@desertfox-gu/cliff-dweller-series-week-5

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